
FRUITLOOP
Hold onto your peaches, as you enter the FRUITLOOP!
Jump and duck over the randomised obstacle-sets without becoming a banana-split; but beware, in a loop, every jump comes full-circle...
Submission for the GMTK 2025 Game Jam
This was our first punt at making a game so have learned a lot and had a great time!
Art by Megan Kent, the other stuff by Michael Kent.
Music by the legendary MuscleWizard
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Note: The Desktop Version has improved visuals & performance!
Controls:
- [Up]-Jump
- [Down]-Crouch
- [P]-Pause
- [R]-Restart (Same Levels)
- [T]-Restart (Shuffle Levels)
- [ESC]-Menu/Quit
- [F4]-Fullscreen (Desktop)
Accreditations & Thanks
- 04 - Yuji Oshimoto - 04b03 Font
- Jeti - Grape Soda Font
- Tup Wanders - Evil Empire Font
- Alynne Keith, Juju Adams & Friends - Input Plugin
- Tommy 24 Palette
Updated | 23 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | michaelkent |
Genre | Platformer |
Made with | GameMaker |
Tags | 2D, fruit, Game Maker's Toolkit Jam, Pixel Art, Retro |
Download
Development log
- Final Update 0.0.2.0 & Jam Postmortem26 days ago
- Post-Jam Update31 days ago
Comments
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That was such a cool idea, I really enjoyed it. I couldn't get tooo far but that was really entertaining trying to play while keeping the next loop in mind.
Proud of this project, hope you all enjoy the game